Search

Recent Posts

You're Still Here? 352 Media Group's Blog Moved! »

Attention Craiglist Spammers and Scammers: Stealing takes Creativity! »

Webinar - Web site Usability: Turning Visitors Into Customers with Design »

Web Design Directory Lets Users Rank Companies By Location »

Webinars, Panels, & Speeches, Oh My! »

Interactive Media News - July 13, 2009 »

Tips for Great TITLE Tags to Maximize SEO results »

Facebook Age Demographics »

What's New @ 352 for July, 2009 »

Marketing Tip of the Day - If You See the Google Streetview Car, Pass It! »

In Depth Twitter Analysis »

The Best Time and Day to Send your E-Newsletter »

Interactive Media News - July 6, 2009 »

352 Media Group - Life on the Farm »

Tips for the Comment Spam Crowd - At Least Be Creative! »

Using Your Blog To Drive Traffic To Your Corporate Site »

Interactive Media News - June 29, 2009 »

CruiseNow.com leading the charge in online cruise travel companies. »

Using Facebook to Market a Business »

Interactive Media News - June 22, 2009 »

Interactive Media Happenings - June 15, 2009 »

Video From Field Day 2009 At 352 Media Group! »

Archived Webinar: Making Your Site Appeal To Both Customers & Search Engines »

Hulu Desktop »

Webinar: Making Your Web Site Appeal To Both Customers & Search Engines »

352 Media Group - Great Web Design, Even Better Breakdancing! »

Online Petition Site - LobbyingForum Launched by 352 Media Group »

Top 5 Reasons Entrepreneurs Will Succeed In This Recession »

Social Media's Growth Continues to Explode »

Southeastern Mills New Website is Cookin! »

352 Media launches a high profile Virtual World for Kids - CampPete.com! »

The Truth About: Project Managers - Web Dev Myths Debunked »

The Truth About: Designers - Web Dev Myths Debunked »

Archived Webinar Now Available - Why Web 2.0 Is Important To You! »

10 Tips For Effective Blogging »

What's New @ 352 for April, 2009 »

Webinar - Why Web 2.0 is Important, and Why It's Like a Big Bowl of Ice Cream! »

The Truth About: Programmers - Web Dev Myths Debunked »

Twitter grows 1,382% year over year »

Social Media & Blogs ranks above personal e-mail »

Web Designer Magazine Features 352 Media in "Hot 100" List »

Lunch A2 Marketing Google Tools Presentation Apr 1st 09 - Slides and Transcript »

Microsoft's MIX09 Web Design Conference »

352 Media Group Launches Gremed Inc. Site »

BRAGfolio.com Launches - The Right Idea at Just The Right Time »

Five Inexpensive Ways to Promote Your Web Site »

GRE and SAT Vocabulary Training Site Demonstrates the Power of MVC and LINQ »

What is the Critical Mass of Twitter Followers and Tweet Frequency? »

The Truth About: Salespeople - Web Development Myths Debunked »

Web Site Designs Incorporating Identicons »

Featured Information Architecture Contributors

Geoff
Pres/CEO
Declan
Acct Mgr
PeterV
VP, Marketing

Post

« back to Usability posts

Raina

Ten Commandments of User Experience

Posted 11/10/2008 by Raina, Project Mgr

 

User experiences are your everyday experiences---anything from operating a car, to making a pot of coffee, to ordering a pair of shoes online. User experience is the result of your interactions with a product or service, specifically how it's delivered and its related artifacts according to the design.   

User experience umbrellas the following:

  • User Research (type of users; their goals and needs)
  • Information Architecture (detailed model of a system)
  • User Experience Design (perceived use; learning curve on how to use)
  • Communication Design (information prepared efficiently and effectively)
  • Usability Engineering (human-computer interaction)
  • Accessibly (availability to all; including disabled)
  • Interaction Design (product- human interaction)
  • Visual Design (font type, layout, color scheme)

After attending a user experience presentation by Blue Flavor’s Director of User Experience, Nick Finck, I’m constantly focused on my own user experience; not only with my own internal web development projects but the everyday design of products, web sites and other services. I found Nick’s presentation very interesting so I‘ve taken what I learned from him, completed some more research and compiled my own ten commandments of usability (in no particular order)  

1.     Know Your Users: The User is Always Right  

With the exception of  i-d-i-o-t errors, the user is always right. Know your user. Who is your audience? What are their characteristics? What are their goals? What tasks are they trying to accomplish to reach their end goals? Many companies seeking a Web site overhaul don’t focus on the sweet spot, that even balance of their business goals, customer/user goals and technical goals.  

2.     Usability Testing and Evaluation  

Evaluate the client’s existing product and evaluate opportunities for improvement. An effective Web site, allows customers (users) to achieve their goals, has a high conversion rate, meets business objectives, delivers a positive brand image. An efficient Web site provides answers quickly, follows a logical sequence, doesn't waste resources and requires less time management. A satisfied user achieves their goal, enjoys their experience, tells others, comes back again and embraces the community.  

3.     Avoid Solutioneering  

Promote questions before answers.  What is the problem at hand and what solutions can resolve that problem? Blue Flavor’s
design guru, Jeff Croft wrote a great blog post about solutioneering so check it out.

4.     Form Follows Function  

When a function needs to be performed, the design must support that function. It’s plain and simple; think about what is right for your user. 

5.     Content is King  

Write to your audience. Make your content conversational with appropriate user vocabulary. Use headings to highlight important content sections, bullet points to convey information, tables/lists when appropriate, underline links, avoid using italics and use a friendly reasonably sized font, san serif for ease of reading. 79% of users scan the page instead of reading word-for-word.  

6.     Focus on Innovation, Avoiding Imitation.  

Create Web applications that are useful for users, specifically a community for them to interact in. Nick shared a great example regarding innovation, the
Nike + Human Race 10K.  Nike took their product, Nike+, which tracks and communicates your pace while you run. Nike launched the world’s largest running event, taking place in 25 cities with over 1 million runners participating.  The Human Race was more than a branded community event; it was a global sales pitch highlighting the Nike+ product line and driving traffic to Nikeplus.com

7.     Accessibility  

Clients will have their business goals in mind but often put their own needs over their users. Practice ADA compliance and think about the context, for example large screen vs. small screen (mobile).    

8.     Dig Into Information Architecture  

IA is 80% of usability. Build an efficient navigational structure with clear navigation, in a logical structure, with easy-to-follow site hierarchy. Make the controls understandable for users and avoide confusion between emblems, banners and buttons. It irks me when I go to click on a button or link and it doesn’t take me anywhere.    

9.     Improve Interface Designs  

Ask yourself, how easy is it for users to accomplish their tasks on first visit? Once users are familiar with your Web site, how quickly can they perform these tasks? When users return after a period of not using the interface, how easily can they reestablish proficiency? How many errors do users make, how severe are the errors, and how easily can they recover?  

10.  Learn From Failure and Fail Better  

In our rush to succeed, rarely do we see the merit in failure. Remind yourself that unaccepted failure is a step toward success. “We learn wisdom from failure much more than from success. We often discover what will do, by finding out what will not do; and probably he who never made a mistake never made a discovery.” – Samuel Smiles

Share:


« back to Usability posts

Comments

11/11/2008 3:54:56 PM

Wow!

By Nick FInck
http://www.blueflavor.com




I love you... errr. umm... I mean, very nice article, Raina! I am happy to see you liked my presentation. I think your 10 commandments list is better than mine :) You should talk to J and see if you can present your take on it at the Webmaster Jam Session in 2009!

11/12/2008 3:54:29 PM

Bad user experience defined

By Kim




I once interviewed with a company who thought the solution to people having difficulty finding things on their newly redesigned Website was to produce a DVD that instructed people on how to get around and where things were. They wanted my opinion on the idea. I told them 'if you have to explain how to use it, your redesign failed.'

Web Design Copyright ©2007 352 Media Group®.
The opinions expressed here do not necessarily reflect those of 352 Media Group.
All Rights Reserved.